We Become What We Behold

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Game Description

Introduction to We Become What We Behold

Invented and named by Nicky Case, We Become What We Behold is a point-and-click game of misunderstandings, disagreements, and hatred. You choose what the audience will see. It only takes 5 minutes of your time.  Simply put, you decide the ending by capturing tensions in society. It shows how social media exaggerates small differences.

How to Play?

When you start the game, you will find a population of cartoon squares and circle characters. Observe the population and look out for small misunderstandings at the start. Click to capture the moments of hate and anger. Amplify these shots on television. 

This game turns small indifferences among people, and it turns into a bloody fight. The fight starts when the circle, with a hat on, kills the crazy square. This causes fear, anger, and hatred between circles and squares. In the end, there will be only a square and circle who love fighting for peace in this disturbed society. 

Controls

The We Become What We Behold game has only one control. You need to use your mouse to take a shot of misunderstandings between squares and circles. 

  • Drag the camera where you see an interaction with your pointer.
  • Use the Left Click button on your mouse to take a photograph.

Useful Tips

The We Become What We Behold endings do not change. The main gameplay describes how social media portrays a dispute and how it affects the population. There are very few good moments to capture. One thing dictated in this game is that people do not like crickets and peace anymore.

The only tip for you is to learn to control feelings like anger and hate. Another important thing you should practice is ignoring minor disagreements and misjudgments. It will help you save yourself from a bigger dispute and violence.  

Conclusion

In the We Become What We Behold online game, people don’t like love and peace. Only a minor disagreement is enough to start a dispute. This unique 5-minute game portrays a great message through its gameplay.  With its artistic graphics and soundtrack, it offers you to learn how social media can affect populations.